Assassin
Serrated Blades: The chance to trigger Serrated Blades has been increased to 50%, up from 40%.
Bladedancer
Combat Culmination: Your Finishers now cause Physical attacks to ignore 2-6% of your target's armor per Combo Point, up from 1-3%.
Ranger
Shadow Fire: Damage bonus from Shadow Fire has been increased from 3% to 5%.
Animalism: Cooldown reduced from 45s to 30s.
Feral Aggression: Cooldown reduced from 45s to 30s.
Marksman
Decoy: Cooldown reduced from 120s to 60s.
Master Archer: Now increases the damage of Marksman attacks by 4-12%, up from 3-9%.
Saboteur
Cloud Maker: Damage has been increased.
Spike Bomb: Now also applies Thistle Spike to affected enemies, increasing damage taken from the Rogue by 1% per stack. Thistle Spike stacks up to 15 times.
Nightblade
Dark Descent: Now causes the next 3 Finishers to not consume Combo Points, up from 2.
ottime news ci sono crescite un po' ovunque
Ooohhh era ora! :rock:
Ero stufo di veder le prime 5 posizione del simple meter di color viola o verde!!!